// new module script

function TestLastLevel()
{
	if(false)
	{
		player.AddInventory(iBelt);
		player.AddInventory(iBikeChain);
		player.AddInventory(iBrokenMop);
		player.AddInventory(iCard);
		player.AddInventory(iCheese);
		player.AddInventory(iCheeseTire);
		player.AddInventory(iChekhovsGun);
		player.AddInventory(iGarlicPen);
		player.AddInventory(iHat);
		player.AddInventory(iKey);
		player.AddInventory(iMap);
		player.AddInventory(iNunchuks);
		//player.AddInventory(iSpear);
		
		//player.ActiveInventory = iSpear;
		FB.ChangeRoom(room_OldFactory.RoomNum, 93, 75);
		
		
		GuardAuthor.available = true;
		GuardAuthor.received = true;
		GuardAuthor.complete = true;
		
		GivePenToJR.available = true;
		GivePenToJR.received = true;
		GivePenToJR.complete = true;
		
		ConfrontJohnRenegade.available =true;
		ConfrontJohnRenegade.received = true;
		ConfrontJohnRenegade.complete = true;
		
		SaveChiefJustice.available = true;
		SaveChiefJustice.received = true;
		SaveChiefJustice.complete = true;
		
		FindTheRocketHorse.available = true;
		FindTheRocketHorse.received = true;
		FindTheRocketHorse.complete = true;
		
		GreetBK.available = true;
		GreetBK.received = true;
		GreetBK.complete = true;
		
		JRVanIntro.available = true;
		JRVanIntro.received = true;
		JRVanIntro.complete = true;
		
		
		mis_ConfrontFucky.available = true;
		mis_ConfrontFucky.received = false;
		mis_ConfrontFucky.complete = false;
		
		mis_IncapacitateFucky.available = false;
		mis_IncapacitateFucky.received = false;
		mis_IncapacitateFucky.complete = false;
		
		mis_FreeTheRocketHorse.available = false;
		mis_FreeTheRocketHorse.received = false;
		mis_FreeTheRocketHorse.complete = false;
		
		mis_AskTheRocketHorseCatchCJ.available = false;
		mis_AskTheRocketHorseCatchCJ.received = false;
		mis_AskTheRocketHorseCatchCJ.complete = false;
		
		mis_SaveCJ.available = false;
		mis_SaveCJ.received = false;
		mis_SaveCJ.complete = false;
	}
}